Agreed, a verbal handshake and a smile somehow transmitted across the crystals—followed by some finicky directions, landmarks, and so on.
The Anvil itself is settled on a corner, making it easy to find, and has a sort of top-heavy, slightly sunken feel to it, set a few steps down from the street if one were to go through the front doors. As promised, though, there's a painted gate off to the side with a rattly lock currently left open, and wooden steps curling up to the second storey. The heavy wooden door that leads inside is currently wedged open, and here, a hallway,
it's all clearly rather small and cheap, but not destitute. Of the three doors available, with the middle one clearly leading down to the tavern, Abby was told to knock on the third.
Beyond the door behind her, a dog immediately activates, yapping.
But the one she's at swings open, Loxley smiling and beckoning her inside. Again, small and cheap, but there's a nice rug on the ground, clean if faded in patches. There's a wood-burning stove in the corner, currently low-burning and warm. A slightly low-slung bed in the opposite corner, roughly made. Empty wine bottles, dried flowers decorate the windowsill. Cushions, curtains, a heavy trunk, a little clutter. A couple of chairs, a table, a jar with a wisp in it.
A wisp that drifts up, glows a little brighter than before. Loxley is saying, "Easy enough to find?" as he latches the door to hold it closed, and doesn't fuss with wat are altogether too many locks on a surprisingly sturdy frame.
→ action.
The Anvil itself is settled on a corner, making it easy to find, and has a sort of top-heavy, slightly sunken feel to it, set a few steps down from the street if one were to go through the front doors. As promised, though, there's a painted gate off to the side with a rattly lock currently left open, and wooden steps curling up to the second storey. The heavy wooden door that leads inside is currently wedged open, and here, a hallway,
it's all clearly rather small and cheap, but not destitute. Of the three doors available, with the middle one clearly leading down to the tavern, Abby was told to knock on the third.
Beyond the door behind her, a dog immediately activates, yapping.
But the one she's at swings open, Loxley smiling and beckoning her inside. Again, small and cheap, but there's a nice rug on the ground, clean if faded in patches. There's a wood-burning stove in the corner, currently low-burning and warm. A slightly low-slung bed in the opposite corner, roughly made. Empty wine bottles, dried flowers decorate the windowsill. Cushions, curtains, a heavy trunk, a little clutter. A couple of chairs, a table, a jar with a wisp in it.
A wisp that drifts up, glows a little brighter than before. Loxley is saying, "Easy enough to find?" as he latches the door to hold it closed, and doesn't fuss with wat are altogether too many locks on a surprisingly sturdy frame.